questions from readers


LARP Design: Wandering Monster Design 4

Oh, wow, I haven’t written about LARP design since December, how about that! Anyway, even before that when I talked about active locations in boffer LARPs, I knew I wanted to talk about how to design good wandering monsters for LARPs. Creature narrative, costuming, powers, and deployment are major elements […]


How to Write a Boffer LARP Module 2

Treasured Patreon backer Ryan McCorkle asked for a guide to writing modules for boffer LARPs. Since I freely acknowledge that there are others out there who can do better at this than I can, I hope the comments section will become a useful resource in its own right. For readers […]


Q&A with Harbinger of Doom 1

This post comes out of a request from Patreon backer Benjamin Ybarra. Many thanks to everyone who contributed questions! If you like this kind of quick-hit content, all you have to do is send me more questions, by whatever means seems best to you. Tomas Giminez (@TGiminezDM) asks: Which is […]


Five Tips for Time Travel Stories

Quite a while back, a friend suggested that he’d like to see a post on how to run good time-travel stories in roleplaying games. I’m finally writing one – if not an exhaustive guide, then five pointers to make your time travel adventure as cool as possible. I’ve always loved […]


Instigator Characters and Self-Destructive Arcs 2

“Instigator” may not appear in the seminal Robin’s Laws of Good Game Mastering, but it has been recognized as a significant player type for a long time all the same. Today I want to talk about how GMs, and especially LARP game runners, can engage this kind of player, and a […]