I’ve been reading a bunch of Ars Magica 5th Edition lately – make sure you check out Samhaine’s Rules Summary posts – and it got me thinking about the interesting Stuff in a wizard’s laboratory. Going on adventures and spending downtime to do nothing but improve your laboratory is a completely valid campaign-long […]
Today is the fifth anniversary of my wedding with the wonderful Kainenchen. In celebration, here’s a collection of magic items corresponding to the traditional anniversary gifts of the first five years. And how should I begin?
As part of my intermittent series of magic items, this time I’m presenting five new magic bows, ranging (heh) from rare to artifact. Aethershred comes from the Dust to Dust campaign, while the stormbow, bone bow, and Baron Ystorin’s spine bow all come from the Wildlands South campaign. Whisper is a sort of convoluted cross-campaign […]
Okay, fine, I post the Tidal sorcerer, WotC comes back with the Sea sorcerer. Other than the holy avenger, though, we still haven’t seen many magic items designed to fit closely with the major character themes that show up in one or more classes. In this post, I’m offering four […]
Back in the 3.5 DMG II, there were magic items that benefited the whole party. I don’t remember the details of their design, and I’m deliberately not going back to look them up now, but I always liked the idea – company banners, totems, that kind of thing. I was […]
Note the paltry amount of filthy lucre. The piece is “Dragon Slayers and Proud of It,” by Larry Elmore. Last month, I talked about six different approaches to distributing cool treasure in tabletop games. Today I’m looking at the same question from a different angle. Let’s say you’ve figured out what’s […]