Shattered Isles


LARP Design: Wandering Monsters and Active Locations 2

In a boffer LARP campaign, it does a lot of good for the wandering-monster gameplay experience if the players have a steady supply of reasons to move around the game site in small groups. That is, it both improves the experience of being a wandering monster (and yes, people playing […]


D&D 5e: Three New Elf Cultivars 2

A recent conversation over in the social medias (join my Dungeons & Dragons 5e group in MeWe) with Cam Banks has me thinking about other takes on elves. In particular, he was looking for lower-magic elves with no cantrips or teleports. There’s not a lot of official content that points […]


Instigator Characters and Self-Destructive Arcs 2

“Instigator” may not appear in the seminal┬áRobin’s Laws of Good Game Mastering, but it has been recognized as a significant player type for a long time all the same. Today I want to talk about how GMs, and especially LARP game runners, can engage this kind of player, and a […]