DtD design


Death in Roleplaying Games 5

This is one of those posts that I’ve talked about writing for awhile now, and I expect that a whole lot of people will disagree most vehemently with everything I say – in one direction or the other. It’s fine, folks. My comment section welcomes you as long as we all […]


D&D 5e: The Inquisitor Background

For the same project as the Cultist background, I’m creating another close variant on the acolyte, but on the opposite, more enforcing side of the social order. Inquisitors work about equally well as crusading heroes or the authority to rebel against. Figure out which side is the underdog in your setting, and […]


Flesh Grafting

Some time back, I created D&D 5e stats for homunculi – not the tiny bat-winged dudes of D&D tradition, but something more like sapient flesh golems. (I probably don’t have to tell you this – you all read books – but Doctor Homunculus was their creator’s name.) One of the key […]


Villain Design: Cabals

Over the course of the campaigns I’ve run, my PCs have faced a whole lot of cabals of evil spellcasters. One of those campaigns was an early run of the Dust to Dust setting, and the Blackfeather Order played an important role in both the tabletop game and the LARP. […]


LARP Economics: Collectibles

This post comes out of countless conversations with Kainenchen about Flight Rising and other, similar games with active economies. I’ve written about trying to build functional game economies for LARPs before, and though that post is somewhat dated now, it’s still a foundation for this one. The point of this […]


D&D 5e: Five Magic Bows (and a Magic Arrow) 9

As part of my intermittent series of magic items, this time I’m presenting five new magic bows, ranging (heh) from rare to artifact. Aethershred comes from the Dust to Dust campaign, while the stormbow, bone bow, and Baron Ystorin’s spine bow all come from the Wildlands South campaign. Whisper is a sort of convoluted cross-campaign […]


Villain Design in Dust to Dust

I’ve talked about villain design in this blog before, but now that the Dust to Dust campaign is over, I want to use them as case studies in that conversation. In my view, DtD’s major villains were one of the most-right things that we did. This is not “in comparison […]


Shadecall and the Fist of Tharamon

D&D 5e: Five Magic Maces (And a Talisman) 10

A little while back, I posted a collection of magic spears (and a magic helmet), and a reader requested a similar collection for maces. Another reader requested that I cover magic bows, and that’s also on my to-do list. Some of these weapons I treat as specifically needing to be […]