crafting


Q&A with Harbinger of Doom 1

This post comes out of a request from Patreon backer Benjamin Ybarra. Many thanks to everyone who contributed questions! If you like this kind of quick-hit content, all you have to do is send me more questions, by whatever means seems best to you. Tomas Giminez (@TGiminezDM) asks: Which is […]


LARP Economics: Collectibles

This post comes out of countless conversations with Kainenchen about Flight Rising and other, similar games with active economies. I’ve written about trying to build functional game economies for LARPs before, and though that post is somewhat dated now, it’s still a foundation for this one. The point of this […]


LARP Design: Magic Items

There are a lot of lessons of good game-running that carry over between tabletop and live-action gaming. This post, though, concerns itself with an area in which the two are quite different. As usual, I’m talking about a certain band of LARPing, not allĀ LARPing. (There are almost no statements that […]