This post comes out of watching a lot of The Magicians (haven’t read the books) and listening to a lot of Ken and Robin Talk About Stuff. Together, these have me thinking a lot about the narrative loop of stakes, agency, and consequences. I want to talk about these, and how we […]
Today is the fifth anniversary of my wedding with the wonderful Kainenchen. In celebration, here’s a collection of magic items corresponding to the traditional anniversary gifts of the first five years. And how should I begin?
“It is a truth universally acknowledged, that a game designer in possession of even a modest audience must be in want of a clever new way to talk about fundamental design.” — Jane Austen, on The Forge, circa 2003, probably. This is one of those abstract-theory posts that might be […]
This blog was nominated for a Liebster Award today by +Dan Head, one-half of Dan & Sally’s Digital Domain. The Liebsters are a pay-it-forward kind of blogging award designed to help others find new and interesting small-readership blogs in the vast, unexplored reaches of the Internet. The good thing about […]
Video gaming, as a medium, lives now in a constant state of public debate over when it might bridge the gap into being an art form. A conversation sprang up the other day in G+ over this article, and I had enough that I wanted to say that, well, here […]
In LARPing, there is a playstyle (not exactly a character archetype) defined by deep engagement with the setting lore and ardent pursuit of its mysteries. This area of gameplay is of particular interest to me; my first long-term character, in Shattered Isles, was a dedicated scholar, and the enjoyment I […]
In order to give the players in my Aurikesh campaign a range of options suitable to the setting, I have created two new “deities” for clerics to choose at character creation, and one new spell (as I was dissatisfied with the extant options in the playtest packet). I place deities […]
A conversation about magic in the Marvel universe over in Google Plus today has me thinking about the greater role of magic in storytelling and games. A ton of different sources factor into my thinking here, starting with Merlin and the wizard-heroes of the Kalevala, continuing through the Wizard of […]