King’s Gate


Gaming to Byzantium

O sages standing in God’s holy fire As in the gold mosaic of a wall, Come from the holy fire, perne in a gyre, And be the singing-masters of my soul. –W.B. Yeats, “Sailing to Byzantium”   Okay, I’ll fess up – this isn’t a post about how to use […]


LARP Design: Magic Items

There are a lot of lessons of good game-running that carry over between tabletop and live-action gaming. This post, though, concerns itself with an area in which the two are quite different. As usual, I’m talking about a certain band of LARPing, not all LARPing. (There are almost no statements that […]


LARP Design: Lore Skills

When it comes to structuring a robust lore game, many games include knowledge or lore skills. These skills serve, on one level, as background: a character-sheet indication of who the character is and what she does. On another, they represent a path for additional exposition. In some games and to […]