Yearly Archives: 2013


LARP Design: Lore Skills

When it comes to structuring a robust lore game, many games include knowledge or lore skills. These skills serve, on one level, as background: a character-sheet indication of who the character is and what she does. On another, they represent a path for additional exposition. In some games and to […]


D&D Next: Class Taxonomy

The new Legends & Lore post from Mearls talks about the concept of Class Groups, as well as some of outbound design ideas behind the Mage class in the last two playtest packets. Kainenchen has already written a post about this topic, so by all means go read her post first. […]


The Gamer Effect is Having a Contest!

So, a week or so ago, I asked my pals in G+ to talk up my blog in the Comments section of The Gamer Effect‘s post about their $50 Gamer Giveaway. A Brief and Tragicomic Digression I don’t know enough about the market value of a gamer to guess whether […]