house rules


The Whole Story on Two-Weapon Fighting

A Twitter thread the other day explored a lot of the issues around two-weapon fighting in 5e, so I wanted to write a blog post that covered the whole deal, including potential changes to correct things that I see as issues. Stands-in-the-Fire crunched a lot of the numbers on this […]


Design Idea: Subdue By Threat 1

In working on Quintessence, I’ve been trying to think of situations, either realistic or cinematic, that other tabletop games don’t model well, if at all. So when Kainenchen and I watched Stardust the other day, I was struck by the many times that a character sets a blade at another character’s […]