design ideas


Game Design Is Input/Output 1

“It is a truth universally acknowledged, that a game designer in possession of even a modest audience must be in want of a clever new way to talk about fundamental design.” — Jane Austen, on The Forge, circa 2003, probably. This is one of those abstract-theory posts that might be […]


Meet the New Blog 2

Harbinger of Doom got its start in Blogger back in November of 2010. Web design standards have moved on and left it looking a bit long in the tooth. Therefore I’m happy to announce that it has moved to WordPress, thanks to the tireless support of Wendy Holler. We’re working on […]