Search Results for : postmortem


LARP Economics: Collectibles

This post comes out of countless conversations with Kainenchen about Flight Rising and other, similar games with active economies. I’ve written about trying to build functional game economies for LARPs before, and though that post is somewhat dated now, it’s still a foundation for this one. The point of this […]


Design Comparison: Exploration and Journeys

Far over the Misty Mountains cold To dungeons deep and caverns old We must away ere break of day, To seek the pale enchanted gold. —The Hobbit On one hand, talking about the Ranger class in this blog has had me reading the Exploration rules. On the other, I’ve been […]