Brandes Stoddard


4e Terrain Powers 7

This post came to mind while thinking about responses to Stands-in-Fire’s post about melee and ranged balance issues in 3.x and 4e. I’ve also been thinking about the most important things that 4e does right and other games should lift from it, thanks in no small part to Sarah Darkmagic’s posts […]


Doing Sequels Right

Strangely, this post is not about Portal 2, which Kainenchen bought just last night. No, this post is about Overlord and Overlord 2. If you follow those links, you’ll discover that GameSpot gave the first game a middling grade, and gave the sequel a slightly worse grade. In brief, I have […]


Dungeon Philosophy 2

Item 7 of this dungeon-building project specifies a discussion of dungeon-building philosophy. My first post of actual content was running a bit long just as my spare time was running a bit short, delaying said philosophy until now. MMO design and LARP design have both informed my ideas on dungeons, […]


For my next 4e game 4

From January of 2009 to January of 2011, I ran a D&D 4th edition game set in a reinterpreted version of the Dust to Dust setting (as Dust to Dust does not natively have dwarves, eladrin, half-elves, or tieflings, this was necessary). We had a lot of good times with this […]