Monthly Archives: December 2017


D&D 5e: Loyalty Track 4

I’m always interested in new condition tracks, and in this post I’m proposing a Loyalty track. This modular rule is for two kinds of campaigns. The first is the deep old school, where a small number of PCs lead one or more NPCs each for dungeon delves (and the NPCs […]


Villain Design: The Rise of Tiamat 1

In this post I’m returning to my series on villain design and implementation, this time to talk about The Rise of Tiamat. It is, of course, the follow-up to Hoard of the Dragon Queen, but it’s also quite sensibly presented in its own book, because the two arcs are entirely dissimilar in […]