Mage Chronicle: the Conclusion 2

After thirty-one sessions, my Mage: the Awakening chronicle, “No Justice Like Mob Justice,” has come to its end, as one of the players is moving away, and it seems more practical to end the chronicle and start a new game (of something that is not Mage) rather than introduce a […]


Game Economics by and for Non-Majors 2

Before all else in this post: I am not an Economics major. I am, moreover, aware that I am not an economics major. I do know a few things about games, though. (Commentary by actual economics majors is welcome, though.)I’ve been reading the Valve economics blog, and it got me […]


Races in Fantasy Gaming: The Human Condition

In the great majority of medieval fantasy games, the first or second choice a player makes when creating a character is that character’s race. Depending on the game, this choice may or may not make a large difference on a character’s mechanical outcome, but it is probably the biggest single […]


Aurikesh: the Domains of Balioth

The map below, created in Paint.NET, shows the names and locations of the fifteen domains on the continent of Balioth. Each domain is a separate layer in the initial file, so sometime soon I’ll divide these into their provinces and post them domain-by-domain. At that time, I’ll probably also brainstorm […]


Skyrealms of Jorune Review: Part One

Inasmuch as my current Mage: the Awakening chronicle will be drawing to a close soon, I’m trying to figure out what to run next. As it happens, last year at Dragon*Con I bought Skyrealms of Jorune (Third Edition) from the Chessex booth, because it would be a strange trip to Dragon*Con […]


You’ve Got to Know How to Ask

This post is about a very thorny subject in gaming: what does it take to get information out of someone who doesn’t want to give it to you? I’ll be attempting to address this point within both LARPing and tabletop gaming, as I feel that the visceral immediacy of LARPing […]


D&D Next: Off the Cuff, Round 2 9

The next round of D&D Next playtest materials for public playtesters like me has dropped. I wanted to jot off a few thoughts as I skim through the files – it’ll be another couple of weeks before my gaming group can actually meet to play with any of this. They […]


Multi-classing, Or: “But Will It Blend?”

A discussion in the comments of my previous post brought up the many different forms that multi-classing has taken over the years in D&D, so I thought I might explore that in a post. It’s also something that Kainenchen and I have talked about many times, because there are a […]


D&D Next Fighters: Combat Superiority 7

First read this – if we’re going to have a conversation, context is good. It’s an idea they’re currently testing internally about how the fighter class might work in 5e, and I’d like to discuss what I suspect are the origins of the idea, some strengths, and possibly some weaknesses […]


The New Death and others, by James Hutchings 1

Recently, James Hutchings of Teleleli and several other blogs contacted me with a request, probably common for bloggers of more note than I, but new to me: he asked that I review his anthology of poetry and short fiction, The New Death and others. I’m hardly alone here – there’s […]