The Dungeon of Three Deceits: Sector 2 2

Room 3In this room, one of the largest in the whole dungeon, a three-foot-high wrought-iron railing partitions off a twenty-foot by twenty-foot area in the center of the room. The south wall of the room holds a door that appears to be made of smoked glass; through the glass one […]


The Strength of His Convictions 4

In this post, Kainenchen talks about what she would want out of her ideal psionics system. I started thinking about how I would make that happen, wrote my initial thoughts in comments to that post, and let my brain percolate on it for awhile. I think there’s a chance, by […]


Armchair Design: Dungeons 3

To take breaks from the writing I’ve been doing lately, I’ve played through the core campaign of Dungeons. It begs for comparison to the classic and excellent Dungeon Keeper games, of which I played Dungeon Keeper 2. I’ll go ahead and get that out of the way: where Dungeon Keeper […]


Mace West Cudgelcon 1

Hoping to bring news of Dust to Dust to the tribes of North Carolina, Kainenchen and I went with three other friends to Mace West Cudgelcon in Hickory, NC. We had not exactly realized the small size of this convention ahead of time, nor its general character, which was not […]


Dungeon Philosophy 2

Item 7 of this dungeon-building project specifies a discussion of dungeon-building philosophy. My first post of actual content was running a bit long just as my spare time was running a bit short, delaying said philosophy until now. MMO design and LARP design have both informed my ideas on dungeons, […]


For my next 4e game 4

From January of 2009 to January of 2011, I ran a D&D 4th edition game set in a reinterpreted version of the Dust to Dust setting (as Dust to Dust does not natively have dwarves, eladrin, half-elves, or tieflings, this was necessary). We had a lot of good times with this […]


The Dungeon of Three Deceits: Sector 1 3

(If you don’t know what this post is about in the first place, read this.) Ground RulesFor the creation of this dungeon, I will be doing the following.1. Using 4e rules.2. Assuming that the scale of this map is 1 square = 10 feet. 4e, and 3.x to a lesser […]


A thing I’m doing… in all my spare time 2

Over in A Dungeon Master’s Tale, a group project has been proposed, and it intrigues me. I don’t know that I’ll stick with it long enough to finish, but I’ll be posting bits as I have time and inclination. Kainenchen has expressed interest in doing this also, so we may […]


Rolling up a character: Numerical equality 8

This post is a response to one section of Samhaine’s latest post, so go read that first. I’ll wait. You’re looking for the “I Won this 18 in the Lottery” section.Maybe there is a middle ground between randomly generated ability scores and point-buy ability scores that gets it all right. […]


3.x Kitbash: A Replacement for Schools of Magic 11

In playing 4e, one of the things that I miss about 3.x D&D is the feeling of a greater structure to magic. I would like 3.x magic more if it had more of a sense of mystery, but it’s better than the total lack of structure presented in, say, a 4e wizard. […]