D&D 5e: Serpentkin Roguish Archetype 3

A few months ago, Jeremiah McCoy mentioned wanting a snake-themed roguish archetype, inspired by his long-term King’s Gate character who was a physician and brewer with a bond to the Snake totem. Obviously, barbarians are the class with pre-existing totemic themes, but I wouldn’t be sorry to see totemic themes […]

The Demonscarred Barbarian, Revised 4

One of the players in my Aurikesh campaign has been playing the Demon-Scarred barbarian path that I released… uh, wow, two and a half years ago, and he’s offered some great feedback on its issues. Our conversations on some of these points have significantly informed my own design tastes, and […]

D&D 5e: Necromancer Rework 4

In the Reborn campaign, I have played a cleric from 1st level to 12th, and because of how clerics work in that campaign, I also got the full boat of features from the Necromancer wizard tradition. What I discovered is that the Necromancer tradition almost never did anything useful for me. […]

D&D 5e: Way of Lost Souls Monastic Tradition

I liked the Innistrad block of M:tG so very, very much, and I loved Plane Shift: Innistrad. There’s just one really important thing from Innistrad that it didn’t have: the Geist-Honored Monk. As it happens, I don’t know the M:tG canon for this card, but I found it fascinating. What […]