D&D 5e


D&D 5e: Five Magic Bows (and a Magic Arrow) 6

As part of my intermittent series of magic items, this time I’m presenting five new magic bows, ranging (heh) from rare to artifact. Aethershred comes from the Dust to Dust campaign, while the stormbow, bone bow, and Baron Ystorin’s spine bow all come from the Wildlands South campaign. Whisper is a sort of convoluted cross-campaign […]


Villain Design: Hoard of the Dragon Queen 4

In the same vein as my post on Villain Design in Dust to Dust, today I’m tackling the first hardback adventure series released for 5e: Hoard of the Dragon Queen. Spoiler warning, I am going to be talking in detail about who the villains are, their motives, and the adventure’s […]


Three Monsters of Salt-in-Wounds 1

I like creepy monsters with unsettling concepts or visuals as much as anyone, so I was thrilled when I was asked to stat out and expand upon the Alchemist Testing Apparatus, the Ledgerman, and the Red Leech Tide. These monsters were designed for J.M. Perkins’s Salt in Wounds Setting; click here to learn […]


D&D 5e: Companion NPCs 4

The idea of henchmen NPCs in a D&D party goes all the way back to the earliest games, and was most recently part of official release in D&D 4e. Now, 5e characters are not all that complicated at low levels, but there are still a few more moving parts than one […]


D&D 5e: Five Magic Maces (And a Talisman) 10

A little while back, I posted a collection of magic spears (and a magic helmet), and a reader requested a similar collection for maces. Another reader requested that I cover magic bows, and that’s also on my to-do list. Some of these weapons I treat as specifically needing to be […]

Shadecall and the Fist of Tharamon