Tyranny


D&D 5e: Loyalty Track 4

I’m always interested in new condition tracks, and in this post I’m proposing a Loyalty track. This modular rule is for two kinds of campaigns. The first is the deep old school, where a small number of PCs lead one or more NPCs each for dungeon delves (and the NPCs […]


Tyranny: A Review

I recently finished a playthrough of Tyranny by Obsidian Entertainment. I was a huge fan (and Kickstarter backer) of Pillars of Eternity, so once I heard about Tyranny, I knew it was going to be for me. Tyranny also has a lot in common, thematically, with Stardock Entertainment’s Sorcerer King, which […]