design ideas


D&D 5e: Companion NPCs 4

The idea of henchmen NPCs in a D&D party goes all the way back to the earliest games, and was most recently part of official release in D&D 4e. Now, 5e characters are not all that complicated at low levels, but there are still a few more moving parts than one […]


Game Design Is Input/Output

“It is a truth universally acknowledged, that a game designer in possession of even a modest audience must be in want of a clever new way to talk about fundamental design.” — Jane Austen, on The Forge, circa 2003, probably. This is one of those abstract-theory posts that might be […]


Meet the New Blog 2

Harbinger of Doom got its start in Blogger back in November of 2010. Web design standards have moved on and left it looking a bit long in the tooth. Therefore I’m happy to announce that it has moved to WordPress, thanks to the tireless support of Wendy Holler. We’re working on […]