personality features


D&D 5e: Cultist Background 5

For an upcoming project, I felt like the Acolyte background was a little too socially acceptable. The Cultist background presented here is a fairly close cousin to it, but emphasizes an illegal or heretical sect or secret society. As such, I think it’s especially well-suited to warlocks, but I love […]


D&D 5e: The Drow Personality

You know, when I wrote the first post in this whole series, I said straight out that I wasn’t going to do separate posts for subraces, which was absolutely about my stomach-turning reluctance to try to write drow personalities that are remotely playable in group environments (but aren’t all clones […]


D&D 5e: The Tiefling Personality 2

This is the eighth article in my series on personality traits, ideals, bonds, and flaws for the PC races of D&D 5e. Along with dragonborn, tieflings are one of the more divisive races of D&D, with plenty of grognards insisting that any races introduced after 1979 or so are right […]


D&D 5e: The Dragonborn Personality

It’s been awhile, but I have an ongoing series in this blog where I dig deeper into the non-human races of D&D and give them tables of traits, ideals, bonds, and flaws, as additional or replacement options for the personality features of their Backgrounds. We come now to the dragonborn, […]


D&D 5e: The Homunculus 1

In the LARP that I work on, one of the races available to players is the Homunculus. It’s less like D&D homunculi and more like Frankenstein’s Monster; as with Shelley’s original, they are fully sentient. Within the setting, they are widely abused and mistreated by their wizardly creators, though some […]


D&D 5e: The Halfling Personality

Since I’ve written posts for the Elven Personality and the Dwarven Personality, it would seem silly not to at least finish the Professor Tolkien Collectible Cup Set with this post. Not that I won’t continue on to races not found in Middle-Earth but included in the Player’s Handbook, but it might […]