Over the course of the campaigns I’ve run, my PCs have faced a whole lot of cabals of evil spellcasters. One of those campaigns was an early run of the Dust to Dust setting, and the Blackfeather Order played an important role in both the tabletop game and the LARP. […]
Today is the fifth anniversary of my wedding with the wonderful Kainenchen. In celebration, here’s a collection of magic items corresponding to the traditional anniversary gifts of the first five years. And how should I begin?
This post comes out of countless conversations with Kainenchen about Flight Rising and other, similar games with active economies. I’ve written about trying to build functional game economies for LARPs before, and though that post is somewhat dated now, it’s still a foundation for this one. The point of this […]
As part of my intermittent series of magic items, this time I’m presenting five new magic bows, ranging (heh) from rare to artifact. Aethershred comes from the Dust to Dust campaign, while the stormbow, bone bow, and Baron Ystorin’s spine bow all come from the Wildlands South campaign. Whisper is a sort of convoluted cross-campaign […]
In a recent G+ post, Jared Rascher noted the general lack of cool magic spears in 5e and asked after a DM’s Guild or OGL product that might amend this. What happened instead was that we talked for awhile about spears from real-world legends. I had a lot of time, […]
Back in the 3.5 DMG II, there were magic items that benefited the whole party. I don’t remember the details of their design, and I’m deliberately not going back to look them up now, but I always liked the idea – company banners, totems, that kind of thing. I was […]
Inigo Montoya: You are using Bonetti’s Defense against me, ah? Man in Black: I thought it fitting considering the rocky terrain. Inigo Montoya: Naturally, you must expect me to attack with Capo Ferro? Man in Black: Naturally, but I find that Thibault cancels out Capo Ferro. Don’t you? Inigo Montoya: […]
In the LARP that I work on, one of the races available to players is the Homunculus. It’s less like D&D homunculi and more like Frankenstein’s Monster; as with Shelley’s original, they are fully sentient. Within the setting, they are widely abused and mistreated by their wizardly creators, though some […]