3.x D&D


Races in Fantasy Gaming: The Human Condition

In the great majority of medieval fantasy games, the first or second choice a player makes when creating a character is that character’s race. Depending on the game, this choice may or may not make a large difference on a character’s mechanical outcome, but it is probably the biggest single […]


Tabletop Systems: What I’m Missing 3

At present, the tabletop systems freshest in my mind are Arcana Evolved (a cousin of D&D 3.5), D&D 4th edition, Technoir, Mage: the Awakening, Over the Edge, and to a lesser extent A Song of Ice and Fire RPG. This odd melange of systems and genres naturally leads to a […]