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D&D 5e: Companion NPCs 4

The idea of henchmen NPCs in a D&D party goes all the way back to the earliest games, and was most recently part of official release in D&D 4e. Now, 5e characters are not all┬áthat complicated at low levels, but there are still a few more moving parts than one […]


Shadecall and the Fist of Tharamon

D&D 5e: Five Magic Maces (And a Talisman) 10

A little while back, I posted a collection of magic spears (and a magic helmet), and a reader requested a similar collection for maces. Another reader requested that I cover magic bows, and that’s also on my to-do list. Some of these weapons I treat as specifically needing to be […]


Covfefe: Two Stat Blocks 1

This blog almost never intersects with politics or moment-to-moment pop culture, but today… today I make an exception, out of anger and a nigh-hysteric desire to make something to laugh about. Therefore, in honor of a most excellent Twitter response to a most bizarre and now-deleted tweet. You know what, […]


D&D 5e: Five Magic Spears (and a Magic Helmet)

In a recent G+ post, Jared Rascher noted the general lack of cool magic spears in 5e and asked after a DM’s Guild or OGL product that might amend this. What happened instead was that we talked for awhile about spears from real-world legends. I had a lot of time, […]


New Background: The Revolutionary 3

The Aurikesh campaign is set in an early-colonial period, and revolution of various kinds (political, technological, cosmic) is a central theme. Several existing backgrounds touch on ideas of overthrowing the established order and expressions of zeal – the Acolyte, the Criminal, the Folk Hero, and the Hermit all come to […]


Sunless Citadel Variations: Birthright, Part 1

I completely gave the Sunless Citadel a miss during its first release, back in the early days of 3.0. As most readers undoubtedly recall, there was far more than enough D&D material to spend money, even before the OGL content glut. It has been lightly retooled for 5e in Tales […]