dungeon design


Sunless Citadel Variations: Birthright, Part 1

I completely gave the Sunless Citadel a miss during its first release, back in the early days of 3.0. As most readers undoubtedly recall, there was far more than enough D&D material to spend money, even before the OGL content glut. It has been lightly retooled for 5e in Tales […]


Postmortem: Monastery of the Blessed Scroll

In my (now long-running) D&D Next/5e game, the players explored a dungeon called the Monastery of the Blessed Scroll (layout based on Fountains Abbey in Yorkshire). I run very few dungeons that take much more than 2-3 sessions at most to explore, so this post documents what I did, and […]