One of the players in my Aurikesh campaign has been playing the Demon-Scarred barbarian path that I released… uh, wow, two and a half years ago, and he’s offered some great feedback on its issues. Our conversations on some of these points have significantly informed my own design tastes, and […]
Today is the fifth anniversary of my wedding with the wonderful Kainenchen. In celebration, here’s a collection of magic items corresponding to the traditional anniversary gifts of the first five years. And how should I begin?
I’ve been immersed in three different shows over the past several weeks: Critical Role, Skin Wars, and The Magicians. Sure, I know I am literally years behind many of you in seeing these, but it helps a lot to experience them all together, because I think the synthesis of these […]
One of the happiest times in my life was my honeymoon with Kainenchen in Venice, the week before Carnevale. The mascherari stores were open everywhere, selling stunning masks, and people were starting to go around in full Carnevale costumes, but the crowds weren’t yet overwhelming. Sure, we were both miserably sick […]
This post is a bit different from most of my LARP design talk, because I’m thinking through how to handle something from the player side. In this particular case, there’s neither Plot direction nor formal game mechanics at stake. In Altera Awakens, magic has just reawakened after quite a long nap, […]
It’s almost hard to believe that I’ve completed seven years of writing in this blog. I mean, yes, it’s a ton of writing and it FEELS like a ton of writing, but still. Seven years is almost as long as my whole career in the video game industry to date. […]